Added dialogue manager plugin

This commit is contained in:
Matthew Barbour
2026-08-30 01:15:04 -05:00
parent e90ea3a0a4
commit f983ab64ce
186 changed files with 20125 additions and 0 deletions
@@ -0,0 +1,131 @@
@tool
extends VBoxContainer
signal cue_selected(cue: String)
const REGION_ICON: Texture2D = preload("../assets/region.svg")
const CUE_ICON: Texture2D = preload("../assets/cue.svg")
const VIEW_REGIONS_CUES: String = "regions+cues"
const VIEW_REGIONS: String = "regions"
const VIEW_CUES: String = "cues"
const VIEW_AUTO: String = "auto"
var cues: PackedStringArray:
set(value):
cues = value
apply_filter()
get:
return cues
var filter: String:
set(next_filter):
filter = next_filter
apply_filter()
get:
return filter
@onready var filter_edit: LineEdit = %FilterEdit
@onready var menu_button: MenuButton = %MenuButton
@onready var list: ItemList = %List
var region_icon: Texture2D
var cue_icon: Texture2D
func _ready() -> void:
apply_theme()
filter_edit.placeholder_text = DMConstants.translate(&"cues_list.filter")
menu_button.get_popup().id_pressed.connect(_on_menu_button_id_pressed)
func select_cue(cue: String) -> void:
list.deselect_all()
for i: int in range(0, list.get_item_count()):
if list.get_item_text(i) == cue.strip_edges():
list.select(i)
func apply_filter() -> void:
list.clear()
var view_setting: String = DMSettings.get_user_value("cue_list_view", "regions+cues")
# If auto then see if there are regions in the list to then default to regions but if there
# are none default to cues instead
if view_setting == VIEW_AUTO:
view_setting = VIEW_CUES
for cue: String in cues:
if cue.begins_with("#"):
view_setting = VIEW_REGIONS
break
for cue: String in cues:
if filter == "" or filter.to_lower() in cue.to_lower():
if cue.begins_with("#"):
if VIEW_REGIONS in view_setting:
list.add_item(cue.strip_edges().substr(1), region_icon)
elif VIEW_CUES in view_setting:
list.add_item(cue.strip_edges(), cue_icon)
func apply_theme() -> void:
if is_instance_valid(filter_edit):
filter_edit.right_icon = get_theme_icon("Search", "EditorIcons")
if is_instance_valid(menu_button):
menu_button.icon = get_theme_icon("GuiTabMenu", "EditorIcons")
if is_instance_valid(list):
list.add_theme_stylebox_override("panel", get_theme_stylebox("panel", "Panel"))
var theme_values: DMThemeValues = DMThemeValues.get_values_from_editor()
region_icon = DMThemeValues.get_icon_with_color(REGION_ICON, theme_values.comments_color)
cue_icon = DMThemeValues.get_icon_with_color(CUE_ICON, theme_values.cues_color)
#region Signals
func _on_theme_changed() -> void:
apply_theme()
func _on_filter_edit_text_changed(new_text: String) -> void:
self.filter = new_text
func _on_list_item_clicked(index: int, _at_position: Vector2, mouse_button_index: int) -> void:
if mouse_button_index == MOUSE_BUTTON_LEFT:
var cue: String = list.get_item_text(index)
cue_selected.emit(cue)
func _on_menu_button_about_to_popup() -> void:
var menu: PopupMenu = menu_button.get_popup()
menu.clear()
menu.add_radio_check_item(DMConstants.translate(&"Regions & Cues"), 0)
menu.set_item_checked(0, DMSettings.get_user_value("cue_list_view", VIEW_REGIONS_CUES) == VIEW_REGIONS_CUES)
menu.add_radio_check_item(DMConstants.translate(&"Regions"), 1)
menu.set_item_checked(1, DMSettings.get_user_value("cue_list_view", VIEW_REGIONS_CUES) == VIEW_REGIONS)
menu.add_radio_check_item(DMConstants.translate(&"Cues"), 2)
menu.set_item_checked(2, DMSettings.get_user_value("cue_list_view", VIEW_REGIONS_CUES) == VIEW_CUES)
menu.add_radio_check_item(DMConstants.translate(&"Auto"), 3)
menu.set_item_checked(3, DMSettings.get_user_value("cue_list_view", VIEW_REGIONS_CUES) == VIEW_AUTO)
func _on_menu_button_id_pressed(id: int) -> void:
match id:
0:
DMSettings.set_user_value("cue_list_view", VIEW_REGIONS_CUES)
1:
DMSettings.set_user_value("cue_list_view", VIEW_REGIONS)
2:
DMSettings.set_user_value("cue_list_view", VIEW_CUES)
3:
DMSettings.set_user_value("cue_list_view", VIEW_AUTO)
apply_filter()
#endregion