Files
2026-08-30 01:17:38 -05:00

17 lines
426 B
GDScript

extends Area2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_body_entered(body: Node2D) -> void:
Global.player_entrance_name = "East Entrance"
get_tree().change_scene_to_file("res://scenes/kitchen/kitchen.tscn")